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Hello world!

This was my first attempt to create a model of object for game engine.


  • Ball



This object is made as a quadrified model of ball with multiple materials applied to it. It's a simple box with a smooth modification. This creates an ilusion of ball. It has six materials applied to it as sub-materials for each face of the cube.

Later the ball was rigged with collisions. I also added different material behaviors for each face and placed the model into pre-made enviroment to study it's behavior.



This was my first proper entry into world of modeling. My way of saying "HELLO WORLD" :3


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